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  <description>Latest jobs</description>
  <link>http://www.jobs.igdachicago.com/</link>
  <title>IGDA Chicago Jobs Board</title>
  <dc:date>19-05-2012</dc:date>
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 <item rdf:about="http://www.jobs.igdachicago.com/job/51/play-social-games-and-make-money-at-spooky-cool-labs/">
  <description>&lt;strong&gt;Location:&lt;/strong&gt; Chicago&lt;br /&gt;&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://www.spookycool.com&quot;&gt;http://www.spookycool.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Description:&lt;/strong&gt;&lt;br /&gt;&#9;&lt;p&gt;Do you love playing social games? We want your help! &lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Spooky Cool Labs, &lt;span class=&quot;caps&quot;&gt;LLC&lt;/span&gt; is looking for participants to test the latest, next generation of social games that are currently in development for Facebook and mobile devices. Your feedback will help us improve our game and will directly influence the final product.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Sign-up for a 60 &amp;#8211; 90 minute usability test, which will be conducted at the Spooky Cool Labs office in Chicago. Participants will receive $20 for their assistance. &lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;How to become a test participant? &lt;br /&gt;&#10;If you are interested in participating in user testing, you must be at least 18 years of age or older. &lt;br /&gt;&#10;To register to test, please complete our survey by visiting https://www.surveymonkey.com/s/SCLPlayTest  or call 773-577-5572 and a representative from the Spooky Cool Labs Test Team will follow-up with you. &lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;&lt;span class=&quot;caps&quot;&gt;PLEASE&lt;/span&gt; &lt;span class=&quot;caps&quot;&gt;NOTE&lt;/span&gt;: For testing conducted during the lunch and dinner hours, food will be provided.&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.jobs.igdachicago.com/job/51/play-social-games-and-make-money-at-spooky-cool-labs/&quot;&gt;Apply to this job&lt;/a&gt;&lt;br /&gt;</description>
  <link>http://www.jobs.igdachicago.com/job/51/play-social-games-and-make-money-at-spooky-cool-labs/</link>
  <title>[Freelance] Play Social Games and Make Money!  at Spooky Cool Labs</title>
  <dc:date>2012-05-15 21:47:46</dc:date>
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 <item rdf:about="http://www.jobs.igdachicago.com/job/24/internship-oppertunity-at-kboom-games/">
  <description>&lt;strong&gt;Location:&lt;/strong&gt; Chicago&lt;br /&gt;&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://kboomgames.com/&quot;&gt;http://kboomgames.com/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Description:&lt;/strong&gt;&lt;br /&gt;&#9;&lt;p&gt;KBooM! Games is looking to hire Game Design interns&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;-Work closely with Designers and Producers to design, tune and implement various aspects of the game content and systems &lt;br /&gt;&#10;-extensively playtest and iterate upon game design content &amp;#8211; Perform various design research tasks &lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Requirements:&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;- Love Playing and Designing Games  &amp;#8211; Openness to feedback and critique; desire to learn; humility &amp;#8211; Must be detail oriented and able to test own work thoroughly &amp;#8211; Must have excellent organizational and communication (verbal &amp;amp; written) skills &amp;#8211; Positive, team-oriented attitude &amp;#8211; Must be from the Chicago land area &lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;To apply, please send your resume and cover letter with Design Internship| Name in the subject line to: ContactUs@KBooMGames.com&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.jobs.igdachicago.com/job/24/internship-oppertunity-at-kboom-games/&quot;&gt;Apply to this job&lt;/a&gt;&lt;br /&gt;</description>
  <link>http://www.jobs.igdachicago.com/job/24/internship-oppertunity-at-kboom-games/</link>
  <title>[Part-time] Internship Oppertunity at KBooM! Games</title>
  <dc:date>2012-01-14 01:26:18</dc:date>
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 <item rdf:about="http://www.jobs.igdachicago.com/job/22/software-start-up-looking-to-partner-with-kinect-developerenthusiast-at-semiautomatic-semiotics/">
  <description>&lt;strong&gt;Location:&lt;/strong&gt; Chicago&lt;br /&gt;&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://semiautomatic3d.com&quot;&gt;http://semiautomatic3d.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Description:&lt;/strong&gt;&lt;br /&gt;&#9;&lt;p&gt;We are a software start-up venture focusing on augmented reality. Our venture has been recognized as a finalist in several business competitions including the Chicago City Treasurer&amp;#8217;s business plan competition and MassChallenge in Boston. In addition, we are currently in contact at the corporate level with two Fortune 600 organizations with interest in using our technology and two Fortune 1000 organizations in regards to strategic alliances. Our venture is part of &lt;span class=&quot;caps&quot;&gt;NVIDIA&lt;/span&gt; Corporation&amp;#8217;s Emerging Companies Ecosystem and we are very familiar with the local entrepreneurial community and beyond.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;We recently learned about the Kinect Accelerator for start-ups that is being launched by Microsoft and TechStars. The link about this program is below:&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;http://www.microsoft.com/bizspark/kinectaccelerator/&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;We believe this could be a very important step for our efforts with the venture. However, one thing that we are lacking at this point in time is an individual with either demonstrable interest and/or familiarity (certainly does not have to be expert level) with Kinect platform development to help to round out the product development, market research &amp;amp; early adopter progress that we have already made. We also have a strong scientific advisory board consisting of PhDs and are currently finalizing our board of directors consisting of C level execs and established venture capitalists.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;We can be very flexible in regards to your participation in light of other opportunities/degrees you may be pursuing. As referred on the program website, a few trips to Seattle (covered by award) during the course of the program would be required in conjunction with key events. (Our current &lt;span class=&quot;caps&quot;&gt;CTO&lt;/span&gt; would serve as the primary representative of the venture for the purpose of the program). We are planning to film a short 3 min team video required for the application sometime in Chicago during the week of January 9th, 2012.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Please feel free to contact info@semiautomatic3d.com with any questions in case this may be of interest. BA/BS in relevant fields preferred but not necessary. Resumes/portfolios appreciated. Youtube content featuring your Kinect development endeavors a major plus. Though there is substantial opportunity for growth and competitive compensation with this role including equity (should the venture succeed), this is not intended to be an exec opportunity. Therefore, you will act as a design consultant and will report to the &lt;span class=&quot;caps&quot;&gt;CTO&lt;/span&gt;. You will not be making decisions regarding the direction of the venture. Phone interviews may be conducted prior to final decision. Potential short term compensation $1K based on program award.&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.jobs.igdachicago.com/job/22/software-start-up-looking-to-partner-with-kinect-developerenthusiast-at-semiautomatic-semiotics/&quot;&gt;Apply to this job&lt;/a&gt;&lt;br /&gt;</description>
  <link>http://www.jobs.igdachicago.com/job/22/software-start-up-looking-to-partner-with-kinect-developerenthusiast-at-semiautomatic-semiotics/</link>
  <title>[Part-time] Software start-up looking to partner with Kinect developer/enthusiast at Semiautomatic Semiotics</title>
  <dc:date>2011-12-20 18:54:46</dc:date>
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 <item rdf:about="http://www.jobs.igdachicago.com/job/19/studio-lead-developer-at-rocket-gaming-systems/">
  <description>&lt;strong&gt;Location:&lt;/strong&gt; Chicago&lt;br /&gt;&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://www.rocketgaming.com&quot;&gt;http://www.rocketgaming.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Description:&lt;/strong&gt;&lt;br /&gt;&#9;&lt;p&gt;The Company: Rocket Gaming Systems&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Founded in 1996, Rocket Gaming Systems is a rapidly growing leader in Class II casino-style gaming. Our primary customers are casinos owned and operated by Native American Tribes throughout the US. We employ over 300 people at offices in Las Vegas, Nevada; Chicago, IL; Dallas, TX; Grove, OK, and Vancouver, British Columbia.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;To Apply: Please visit www.rocketgaming.com&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Title: Studio Lead Developer&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Job Purpose &lt;br /&gt;&#10;In this role you will be responsible for leading the development efforts of a game studio development team. You will work with the Studio Producer to set the development schedule and deliver to schedule milestones.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Position Responsibilities &lt;br /&gt;&#10;You will be responsible for designing and developing gaming applications for delivery to the field. You will efficiently and expertly write stable, understandable, upgradable, and maintainable code in Visual C++. You will assist in establishing quality standards, tools and methodologies for the team to follow. You will interact with multiple teams across the organization and will actively problem solve by using all available resources in order to meet tight deadlines. You will lead a development team and work with both technical and non-technical individuals, both in gathering information and communicating direction.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Specific Accountabilities &lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;• Develop a compelling environment to work within for the development team. This includes employee development, training, and teambuilding. &lt;br /&gt;&#10;• Complete annual reviews for team members and ensures team and individual goals are set. &lt;br /&gt;&#10;• Seek to understand what motivates each employee on your team. &lt;br /&gt;&#10;• Keep team’s performance at a high level by providing appropriate recognition and feedback to the team as a whole &lt;br /&gt;&#10;• Proactively manage performance issues in consultation with HR. &lt;br /&gt;&#10;• Mentor employees in both technical and career development areas. &lt;br /&gt;&#10;• Accurately communicate information from team lead meetings to the team. &lt;br /&gt;&#10;• Provide direction to team on managing day-to-day activities while adhering to project deliverable due dates. &lt;br /&gt;&#10;• Communicate development delays immediately to the appropriate stakeholders. &lt;br /&gt;&#10;• Participate actively in all phases of gaming application development including planning and analysis, design, development, and testing. &lt;br /&gt;&#10;• Assist development staff in providing solutions to software-related problems by providing sound decision making for software engineering tasks. &lt;br /&gt;&#10;• Refactor, design, and develop common features to be used across several gaming applications. &lt;br /&gt;&#10;• Develop and maintain technical documentation and operational procedures for areas of responsibility. &lt;br /&gt;&#10;• Take responsibility for meeting goals and objectives of scheduled project plans. &lt;br /&gt;&#10;• Be responsible for all deliverables and estimates that come out of your group. &lt;br /&gt;&#10;• Provide architectural and Visual C++ technical expertise to the development team concerning methods, procedures, and standards to be used during design and development phases. This includes but is not limited to the appropriate use of design, code reviews, and unit tests. &lt;br /&gt;&#10;• Provide the appropriate documentation with software deliverables, including release notes and other project documentation to Quality Assurance &lt;br /&gt;&#10;• Liaise with other intermediate/senior/lead developers in other teams in the company for knowledge gathering/sharing and problem solving&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Required Knowledge, Skills and Abilities &lt;br /&gt;&#10;• Extremely proficient in Visual C++ and MS Visual Studio &lt;span class=&quot;caps&quot;&gt;IDE&lt;/span&gt;. &lt;br /&gt;&#10;• Extremely proficient in object-oriented design/development. &lt;br /&gt;&#10;• Excellent organizational skills with the ability to achieve results within tight deadlines. &lt;br /&gt;&#10;• Excellent communication skills. &lt;br /&gt;&#10;• Experience in managing small and medium sized teams &lt;br /&gt;&#10;• Experience working in a professional team environment and following/improving software development methodologies. &lt;br /&gt;&#10;• Leadership capabilities and experience supporting, motivating and mentoring your peers and subordinates. &lt;br /&gt;&#10;• Must be able to recruit new employees and create/update Statements of Accountability as required.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Education and Experience .&lt;br /&gt;&#10;• Five or more years of experience developing C++ applications in a professional team environment. &lt;br /&gt;&#10;• Three or more years of experience leading a team of 3 or more individuals. &lt;br /&gt;&#10;• A post-secondary education in Computing Science, or Computer Engineering, or an equivalent combination of education and experience.&lt;/p&gt;&#10;&#10;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.jobs.igdachicago.com/job/19/studio-lead-developer-at-rocket-gaming-systems/&quot;&gt;Apply to this job&lt;/a&gt;&lt;br /&gt;</description>
  <link>http://www.jobs.igdachicago.com/job/19/studio-lead-developer-at-rocket-gaming-systems/</link>
  <title>[Full-time] Studio Lead Developer at Rocket Gaming Systems</title>
  <dc:date>2011-12-12 20:31:22</dc:date>
 </item>
 <item rdf:about="http://www.jobs.igdachicago.com/job/18/studio-lead-developer-at-rocket-gaming-systems/">
  <description>&lt;strong&gt;Location:&lt;/strong&gt; Chicago&lt;br /&gt;&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://www.rocketgaming.com&quot;&gt;http://www.rocketgaming.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Description:&lt;/strong&gt;&lt;br /&gt;&#9;&lt;p&gt;The Company: Rocket Gaming Systems&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Founded in 1996, Rocket Gaming Systems is a rapidly growing leader in Class II casino-style gaming. Our primary customers are casinos owned and operated by Native American Tribes throughout the US. We employ over 300 people at offices in Las Vegas, Nevada; Chicago, IL; Dallas, TX; Grove, OK, and Vancouver, British Columbia.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;To Apply: Please visit www.rocketgaming.com&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Title: Studio Lead Developer&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Job Purpose  &lt;br /&gt;&#10;In this role you will be responsible for leading the development efforts of a game studio development team. You will work with the Studio Producer to set the development schedule and deliver to schedule milestones.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Position Responsibilities &lt;br /&gt;&#10;You will be responsible for designing and developing gaming applications for delivery to the field. You will efficiently and expertly write stable, understandable, upgradable, and maintainable code in Visual C++. You will assist in establishing quality standards, tools and methodologies for the team to follow. You will interact with multiple teams across the organization and will actively problem solve by using all available resources in order to meet tight deadlines. You will lead a development team and work with both technical and non-technical individuals, both in gathering information and communicating direction.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Specific Accountabilities &lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;•&#9;Develop a compelling environment to work within for the development team. This includes employee development, training, and teambuilding. &lt;br /&gt;&#10;•&#9;Complete annual reviews for team members and ensures team and individual goals are set. &lt;br /&gt;&#10;•&#9;Seek to understand what motivates each employee on your team. &lt;br /&gt;&#10;•&#9;Keep team’s performance at a high level by providing appropriate recognition and feedback to the team as a whole &lt;br /&gt;&#10;•&#9;Proactively manage performance issues in consultation with HR. &lt;br /&gt;&#10;•&#9;Mentor employees in both technical and career development areas. &lt;br /&gt;&#10;•&#9;Accurately communicate information from team lead meetings to the team. &lt;br /&gt;&#10;•&#9;Provide direction to team on managing day-to-day activities while adhering to project deliverable due dates. &lt;br /&gt;&#10;•&#9;Communicate development delays immediately to the appropriate stakeholders. &lt;br /&gt;&#10;•&#9;Participate actively in all phases of gaming application development including planning and analysis, design, development, and testing. &lt;br /&gt;&#10;•&#9;Assist development staff in providing solutions to software-related problems by providing sound decision making for software engineering tasks. &lt;br /&gt;&#10;•&#9;Refactor, design, and develop common features to be used across several gaming applications. &lt;br /&gt;&#10;•&#9;Develop and maintain technical documentation and operational procedures for areas of responsibility. &lt;br /&gt;&#10;•&#9;Take responsibility for meeting goals and objectives of scheduled project plans. &lt;br /&gt;&#10;•&#9;Be responsible for all deliverables and estimates that come out of your group. &lt;br /&gt;&#10;•&#9;Provide architectural and Visual C++ technical expertise to the development team concerning methods, procedures, and standards to be used during design and development phases. This includes but is not limited to the appropriate use of design, code reviews, and unit tests. &lt;br /&gt;&#10;•&#9;Provide the appropriate documentation with software deliverables, including release notes and other project documentation to Quality Assurance &lt;br /&gt;&#10;•&#9;Liaise with other intermediate/senior/lead developers in other teams in the company for knowledge gathering/sharing and problem solving&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Required Knowledge, Skills and Abilities &lt;br /&gt;&#10;•&#9;Extremely proficient in Visual C++ and MS Visual Studio &lt;span class=&quot;caps&quot;&gt;IDE&lt;/span&gt;. &lt;br /&gt;&#10;•&#9;Extremely proficient in object-oriented design/development. &lt;br /&gt;&#10;•&#9;Excellent organizational skills with the ability to achieve results within tight deadlines. &lt;br /&gt;&#10;•&#9;Excellent communication skills. &lt;br /&gt;&#10;•&#9;Experience in managing small and medium sized teams &lt;br /&gt;&#10;•&#9;Experience working in a professional team environment and following/improving software development methodologies. &lt;br /&gt;&#10;•&#9;Leadership capabilities and experience supporting, motivating and mentoring your peers and subordinates. &lt;br /&gt;&#10;•&#9;Must be able to recruit new employees and create/update Statements of Accountability as required.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Education and Experience .&lt;br /&gt;&#10;•&#9;Five or more years of experience developing C++ applications in a professional team environment. &lt;br /&gt;&#10;•&#9;Three or more years of experience leading a team of 3 or more individuals.   &lt;br /&gt;&#10;•&#9;A post-secondary education in Computing Science, or Computer Engineering, or an equivalent combination of education and experience.&lt;/p&gt;&#10;&#10;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.jobs.igdachicago.com/job/18/studio-lead-developer-at-rocket-gaming-systems/&quot;&gt;Apply to this job&lt;/a&gt;&lt;br /&gt;</description>
  <link>http://www.jobs.igdachicago.com/job/18/studio-lead-developer-at-rocket-gaming-systems/</link>
  <title>[Full-time] Studio Lead Developer at Rocket Gaming Systems</title>
  <dc:date>2011-12-12 20:28:04</dc:date>
 </item>
 <item rdf:about="http://www.jobs.igdachicago.com/job/16/gameplay-programmer-at-jellyvision-games/">
  <description>&lt;strong&gt;Location:&lt;/strong&gt; Chicago&lt;br /&gt;&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://jellyvisiongames.com/jobs/&quot;&gt;http://jellyvisiongames.com/jobs/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Description:&lt;/strong&gt;&lt;br /&gt;&#9;&lt;p&gt;Jellyvision Seeks Full-time Gameplay Programmer!&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;We’re looking for a gameplay programmer with a strong object-oriented programming background to join our development team and help us create world-class games. This is full-time opportunity.  We’re looking for someone to start yesterday, so the ability to start immediately… or sooner… is essential.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Please visit the jobs section of our website for details on the position and how to apply:&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;http://jellyvisiongames.com/jobs/&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.jobs.igdachicago.com/job/16/gameplay-programmer-at-jellyvision-games/&quot;&gt;Apply to this job&lt;/a&gt;&lt;br /&gt;</description>
  <link>http://www.jobs.igdachicago.com/job/16/gameplay-programmer-at-jellyvision-games/</link>
  <title>[Full-time] Gameplay Programmer at Jellyvision Games</title>
  <dc:date>2011-12-09 20:38:03</dc:date>
 </item>
 <item rdf:about="http://www.jobs.igdachicago.com/job/15/math-design-team-lead-at-rocket-gaming-systems/">
  <description>&lt;strong&gt;Location:&lt;/strong&gt; Chicago&lt;br /&gt;&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://www.rocketgaming.com&quot;&gt;http://www.rocketgaming.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Description:&lt;/strong&gt;&lt;br /&gt;&#9;&lt;p&gt;Title&#9;Math Design, Team Lead&lt;br /&gt;&#10;Job Type&#9;Full Time Regular&lt;br /&gt;&#10;Posting #&#9;11-C-106&lt;br /&gt;&#10;Details&#9;Job Purpose &lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;As the Mathematical &amp;amp; Software Team Lead on our game design team, you will work closely with other engineering team leads, game mathematicians/developers and studio producers to provide leadership to design, modify, and implement casino game math models.&lt;br /&gt;&#10;Ideal candidate loves challenges, puzzles and games and should have at least 5 years’ experience in C# and/or C++. The candidate must have strong analytical and communications skills, and must be able to operate independently, interacting daily with users, peers, and management. &lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Ideal candidate should have prior experience in managing people (team size of 5 or more people), ideally across multiple locations, and have a proven track record of managing and delivering technology projects of moderate to high complexity.&lt;br /&gt;&#10;Role will consist of gathering and analyzing specifications, doing mathematical design and overseeing implementation.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Job Responsibilities&lt;br /&gt;&#10;Role will consist of people management, project management (task definition, resource allocation, tracking deliverables, issue detection / escalation / resolution, design reviews, etc.), and responsibility for the game performance in during development and production. &lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;•&#9;Team lead /project manager to lead a team of mathematicians and implementation developers in our game design department. Actively participate in all phases of game design development lifecycle: analysis, technical design, software development, testing, release, production support. &lt;br /&gt;&#10;•&#9;Build partnerships with Game Designers, Studio Producers, Legal &amp;amp; Compliance and Product Strategy to understand business requirements, propose creative solutions and build maintainable systems &lt;br /&gt;&#10;•&#9;Work closely with technology teams across the firm to build high quality systems using approved tools and software development practices&lt;br /&gt;&#10;Preferred Qualifications&lt;br /&gt;&#10;•&#9;Detail oriented with track record of working on full system life cycle application development projects &lt;br /&gt;&#10;•&#9;Proficient communication skills (oral &amp;amp; written) &lt;br /&gt;&#10;•&#9;Highly motivated, and organized individual who takes initiative and is able to manage multiple tasks independently &lt;br /&gt;&#10;•&#9;Knowledge of Discrete Mathematics and Statistics &lt;br /&gt;&#10;•&#9;Understanding of Object Oriented Design and Development &lt;br /&gt;&#10;•&#9;Understanding of iterative and Test-Driven Development and automated testing tools &lt;br /&gt;&#10;•&#9;Ability to communicate new concepts and ideas through verbal and concise written forms&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Basic Qualifications &lt;br /&gt;&#10;•&#9;Bachelor’s degree with 5+ years of related experience in Mathematics, Computer Engineering, Computer Science, or other related field; Master’s degree preferred &lt;br /&gt;&#10;•&#9;Proficiency in problem solving and analytical skills &lt;br /&gt;&#10;•&#9;Willing to be an active contributor in the game design process. &lt;br /&gt;&#10;•&#9;Experience working in multi-site teams. &lt;br /&gt;&#10;•&#9;2 years’ experience in application development with C#                    (.NET 3.5 or higher) and Visual Studio. &lt;br /&gt;&#10;•&#9;Ability to understand project and development technical &lt;br /&gt;&#10;plans and the ability to clearly articulate development tasks and effort estimates.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Office Location&lt;br /&gt;&#10;Chicago, IL, Vancouver, Canada, or Las Vegas NV&lt;/p&gt;&#10;&#10;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.jobs.igdachicago.com/job/15/math-design-team-lead-at-rocket-gaming-systems/&quot;&gt;Apply to this job&lt;/a&gt;&lt;br /&gt;</description>
  <link>http://www.jobs.igdachicago.com/job/15/math-design-team-lead-at-rocket-gaming-systems/</link>
  <title>[Full-time] Math Design, Team Lead at Rocket Gaming Systems</title>
  <dc:date>2011-12-09 16:49:56</dc:date>
 </item>
 <item rdf:about="http://www.jobs.igdachicago.com/job/14/developer-in-test-at-rocket-gaming-systems/">
  <description>&lt;strong&gt;Location:&lt;/strong&gt; Chicago&lt;br /&gt;&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://www.rocketgaming.com&quot;&gt;http://www.rocketgaming.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Description:&lt;/strong&gt;&lt;br /&gt;&#9;&lt;p&gt;Title&#9;Developer In Test&lt;br /&gt;&#10;Job Type&#9;Full Time Regular&lt;br /&gt;&#10;Posting #&#9;11-C-108&lt;br /&gt;&#10;Details&#9;Job Purpose&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Ideal candidate enjoys finding creative ways to hack, break, and demolish features and help rebuild them.  Combining testing and development you will challenge the entire development team to create better products and satisfy our customers. &lt;br /&gt;&#10;The Developer in Test is responsible for testing the company’s products to ensure that company standards and specifications are met. Responsibilities include installing and configuring software, executing tests, creating resulting bug reports, tracking test results and working with development to troubleshoot issues. The Developer in Test will ensure that issues regarding compliance, customer payouts, stability, functionality and deviations from global product baseline are uncovered and reported. &lt;br /&gt;&#10;The Developer in Test works in the code alongside the Product Developers and will design and develop automated tests and frameworks. The Developer in Test extracts testing requirements from team design meetings, posted project documentation and baseline requirements. The Developer in Test has been creating and executing automated tests for 2 – 5 years and is accustomed to working with Product Developers to create a code base that is testable in an automated fashion. The Developer in Test has the ability to work as part of a self-directed team, in which tasks are determined in coordination with co-workers, rather than waiting for work to be assigned. The Developer in Test is expected to work closely with design engineers to ensure that quality is incorporated into all product designs and to qualify a consumer ready product.&lt;br /&gt;&#10;Required Knowledge, Skills and Abilities&lt;br /&gt;&#10;Established 2 – 5 years of experience with:&lt;br /&gt;&#10;Continuous integration&lt;br /&gt;&#10;Iterative development&lt;br /&gt;&#10;Code coverage&lt;br /&gt;&#10;End-to-end testing&lt;br /&gt;&#10;Non-commercial, open source test tools/suites/frameworks&lt;br /&gt;&#10;C++ and design patterns (particularly state machines)&lt;br /&gt;&#10;many of the following &amp;#8211; Java, .NET, C++, Perl, Python, Ruby, &lt;span class=&quot;caps&quot;&gt;PHP&lt;/span&gt;, Shell Scripting, &lt;span class=&quot;caps&quot;&gt;XML&lt;/span&gt;, &lt;span class=&quot;caps&quot;&gt;LUA&lt;/span&gt;&lt;br /&gt;&#10;Test scripting for established automation frameworks&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Office Location&lt;br /&gt;&#10;Chicago, IL or Las Vegas, NV&lt;/p&gt;&#10;&#10;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.jobs.igdachicago.com/job/14/developer-in-test-at-rocket-gaming-systems/&quot;&gt;Apply to this job&lt;/a&gt;&lt;br /&gt;</description>
  <link>http://www.jobs.igdachicago.com/job/14/developer-in-test-at-rocket-gaming-systems/</link>
  <title>[Full-time] Developer In Test at Rocket Gaming Systems</title>
  <dc:date>2011-12-09 16:45:30</dc:date>
 </item>
</rdf:RDF>
